Dungeon Crawl Game Jam
Project Overview
This project was completed within a strict 9-day time frame as part of the 2024 Dungeon Crawl Game Jam. The objective was to create a complete and polished dungeon crawler—not merely a prototype, proof of concept, or tech demo, but a fully playable game with a defined beginning and end. Additionally, the game was required to incorporate at least one of the following themes: Infinity/The Endless, Ancient Ruins, Solitude, or Cosmic Horror. Given the limited time available, I streamlined portions of the initial design process and accelerated the development of the final screens to meet the submission deadline.
Main Menu
Character Select
Options Menu
In-Game HUD
Death Screen