Dungeon Crawl Game Jam

Project Overview

This project was completed within a strict 9-day time frame as part of the 2024 Dungeon Crawl Game Jam. The objective was to create a complete and polished dungeon crawler—not merely a prototype, proof of concept, or tech demo, but a fully playable game with a defined beginning and end. Additionally, the game was required to incorporate at least one of the following themes: Infinity/The Endless, Ancient Ruins, Solitude, or Cosmic Horror. Given the limited time available, I streamlined portions of the initial design process and accelerated the development of the final screens to meet the submission deadline.

Main Menu

Character Select

Options Menu

In-Game HUD

Death Screen

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